Jellyfish Soda, Hydreapons, and Capture Ball Swaps: Eleon Adventures Fans Are Designing the Game Themselves

Last updated: July 11, 2026

How to read this article

Eleon Adventures (branded as Eleons) on Roblox remains in its post-delay polish phase. This piece covers community activity between July 9 and July 11, 2026—forum threads, fan art, and design debates. Nothing here is an official statement from Eleon Co.; for binding dates, Early Access, or patch notes, use the game's Discord and Roblox group.

EleonDB is an independent reference site. We are not affiliated with, endorsed by, or sponsored by the rights holders of Eleon Adventures.

Official channels: still quiet, fan art louder than ever

Eleon Co. did not publish a new trailer, blog post, or YouTube upload during July 9–11. The most recent official video remains the Eleons – Gameplay Teaser (YouTube, ~1:52, February 2026). Short-form accounts like @eleonsroblox and @EleonsOnline also stayed silent.

What moved instead was a wave of fan creature design. Veteran artist Arcturus posted two new daily concept lines, pixel artist Iamsamonl dropped a Komodo-inspired grass pair and a bioluminescent reef predator, and newcomer Star_Greeny debuted a cream-soda jellyfish duo that drew twelve replies in two days. Meanwhile, long-running threads on capture-ball customization and trainer avatars picked up fresh voices—including first-time poster Scarf, who endorsed both weather effects and ball-transfer mechanics on July 11.

Star_Greeny's cream-soda jellyfish: Cherda and Jream Sodish

The hottest thread of this window is Day 1: CERDA AND JREAM SODISH, opened July 9 by Star_Greeny. The artist calls it their first—and possibly only—Eleon creation, themed around jellyfish crossed with cream soda. Normal forms are blue and yellow; shinies shift to purple and green.

Cherda (first evolution) is typed Hydro/Electric with weaknesses to Geo and Nature. Star_Greeny lists unusually high Speed (120) and Defense (160) for a first-stage creature, plus moves like Bubble Fizzy Pop (a Hydro defensive shield that raises Defense when hit by Water-type attacks), Tight Cap Bottle (a Defense-boosting counter), and Fuzzy Sting (a weak Electric attack that restores HP and powers up subsequent Electric moves).

Jream Sodish (second evolution) keeps the Hydro/Electric typing. Its kit expands to Cherries Electric Strike (Electric, 105 Sp. Atk, inflicts Paralysis and boosts Attack), Syrup Shot (Hydro, slows the opponent's Speed), Spin Sodish (multi-hit body spin), and the returning Bubble Fizzy Pop. A level-up move called Sodaration boosts Speed when other battlers faint.

The art impressed veterans, but the stat block confused them. Arcturus praised the design while admitting the percentage-based move list was hard to parse. Trib coached Star_Greeny through standard move formatting—four active slots, named moves with damage numbers and level-acquisition notes—and Star_Greeny clarified that percentages referred to how many of a creature's ten total learnable moves were filled, not simultaneous equipped slots.

Songster, who had apparently been waiting for this debut, joked about missing gender-difference art. Star_Greeny replied that the posted form is male and that a female variant was dropped because the design was hard to visualize for an edible soda creature. Songster suggested self-reproduction-through-copies lore instead. The exchange shows how forum veterans mentor newcomers on both creative presentation and Eleon Adventures' unofficial design vocabulary.

Arcturus' daily lines: alchemist flowers and three-headed serpents

Arcturus continued the daily concept streak started in the prior window, posting two new lines July 9–10 that explore typings EleonDB tracks but rarely sees combined in official reveals.

In Day 3: Light/Toxic type eleon concept (July 9), Arcturus introduced Wispa (Light)—a forest pollen-feeder that travels in groups of six—and Alchemiss (Light/Toxic), which brews poisons and cures from flower nectar and carries lost Wispas home in its storage bag. Trib asked why Arcturus never designs Astral Forms; Arcturus answered that without official rules on which Eleons can unlock them, fan Astral art feels premature. xenomy agreed that paper sketches for unknown mechanics are a hassle.

On July 10, Day 4: Metal/Nature type eleon concept delivered a snake-weapon evolution line: Scalegg (Metal/Nature), a shield-shaped egg that cuts predators from inside after being swallowed; Viparmor, a wooden snake in steel armor that hunts Light-types; and Hydreapon, a three-headed battlefield commander with arrow-shield combos and axe-blade side heads. Arcturus again offered a 20-like threshold for 3D modeling. xenomy praised multi-head evolutions—an aesthetic thread running through several July fan lines.

For type-matchup context on these fan typings, see EleonDB's type chart and Dex.

Iamsamonl's pixel-art burst: Eldomodo, Sapodo, and Luminopod

Pixel artist Iamsamonl posted three creations in as many days, each with full stat blocks and lore paragraphs that read closer to official design documents than quick sketches.

Day 2 Fanmade Eleon: Eldomodo and Sapodo (July 9) introduces a Komodo-inspired Grass line. Sapodo is blind from birth, clings to guardian Eldomodos, and panics into travelers with razor claws. It evolves at level 44 after healing fifteen different Eleons, gaining Nurturing Saliva—a once-per-battle Grass status move that fully restores HP and cures all conditions. Eldomodo tends a single sacred tree, heals wandering Eleons, and pursues anyone who destroys its grove. Hidden ability Forest Rootsrestores 5% HP whenever Eldomodo uses a Grass move on grassy terrain. xenomy called the pixel work "fantastic."

On July 10, Day 3: Fanmade Eleon Luminopod added a single-stage Light/Bug reef predator. Luminopod flashes prey with bioluminescent bursts; signature move Flash Burst(90 power, +1 priority, 95% accuracy) lowers target Accuracy on hit or drops the user's Defense on miss. Hidden ability Binding Glowlowers every battler's Accuracy by one stage on entry—an arena-wide haze effect competitive players will immediately theorycraft around.

Capture ball transfers: Doforve's idea gets a second wind

A thread from June resurfaced with new endorsements. In Capture item customization, Doforve proposes letting players move captured Eleons between capture items—breaking the old ball in the process—so veterans can display rare catches in premium-looking disks without re-catching. The Loomian Legacy comparison is explicit: players own fancy custom disks but cannot transfer maxed-out creatures off basic ones.

Trib wants a permanent tag showing the original capture item; Songster admits they will flex low-odds disk catches once the feature exists. Suommasked whether area-of-capture tags should persist too. Doforve's compromise: pay coins, break the current ball, but always display the first capture item in metadata so flexing stays honest. Veteran goose noted Doodle World already does this and suggested friendship-grind synergy if luxury balls exist.

On July 11, newcomer Scarfposted "Actually a fire idea, should def be added"—the first fresh reply in days and a sign that older suggestions are accumulating quiet consensus while Eleon Co. stays silent. This thread was briefly touched in our June 29–July 1 coverage; the July 9–11 activity is the meaningful update.

Roblox avatars vs. custom trainers: identity on the line

TruffleOne's Roblox or Custom avatars in Eleons? thread closed its active phase on July 9 when Arcturus weighed in. TruffleOne listed pros for both paths: custom avatars enable deep trainer customization (visible backpacks, faction outfits) while Roblox avatars preserve personal identity.

Songster pointed to the detailed NPC pirate model in trailers and suggested male/female player characters with faction clothing. Doforve argued custom avatars help players blend into polished CC games where default Roblox bodies look out of place, with premium clothing as monetization. Trib was indifferent. Arcturus split the difference: custom humanoid avatars like Loomian Legacy would be welcome, but February trailers show standard Robloxian trainers—so keeping personal Roblox avatars is the preference unless Eleon Co. commits to bespoke character models.

The debate connects to TruffleOne's earlier housing and backpack threads covered in our July 5–7 article: players are designing a trainer lifestyle layer the studio has not documented.

Weather, exploration, and the newcomer vote

DexD95's Dynamic weather system thread from the July 6 burst received its first reply in three days on July 11 when Scarfendorsed rain, thunderstorms, fog, snow, and wind affecting spawn tables. Trib had already noted weather is a perennial request likely to arrive eventually; xenomy said the game's graphics would shine with it.

Scarf's double endorsement—weather plus capture transfers—in a single day suggests new forum members are reading backlog threads rather than only posting art. That pattern matters: Eleon Adventures' community memory is stacking votes on features Eleon Co. teased in trailers (fishing, camping, open-world exploration) but has not specified in patch notes.

Video and creator landscape

No new official or viral community videos landed July 9–11. Creator energy stayed on static forum art and systems design. The watch items are Arcturus approaching the 20-like 3D threshold on Hydreapon, Star_Greeny potentially redrawing move explanations, and Iamsamonl's daily pixel streak—if it continues.

For evaluating official marketing when a trailer does arrive, see our trailer editorial. For competitive prep while fan typings circulate, use EleonDB's damage calculator.

Safety reminder

Unauthorized Roblox experiences still mimic Eleon Adventures and sell fake beta passes. Only trust links from the official Eleon Co. group and discord.gg/eleons. Check our codes page for verified rewards once live codes appear.

What to watch next

  • Whether Star_Greeny revises Cherda/Jream Sodish with Trib's move format and adds visual explanations.
  • Arcturus Day 5+ concepts and whether Hydreapon or the Light/Toxic line hits 20 likes for 3D work.
  • Iamsamonl continuing the pixel-art daily series beyond Luminopod.
  • Capture-ball transfer thread gaining developer acknowledgment—or Suomm's area-tag extension.
  • Custom-avatar debate resurfacing if a new trailer shows trainer models.
  • More newcomers like Scarf endorsing backlog feature threads.
  • The promised new trailerand Creator Program footage from Eleon Co.'s February roadmap.

Bottom line

July 9–11 did not bring a launch date or fresh official video, but fan output accelerated. Star_Greeny's cream-soda jellyfish line sparked the window's liveliest coaching session. Arcturus delivered Light/Toxic alchemists and a Metal/Nature Hydreapon serpent. Iamsamonl shipped pixel-art Eldomodo, Sapodo, and Luminopod with tournament-ready kits. Doforve's capture-ball transfer idea picked up veteran refinements and newcomer Scarf's endorsement. Arcturus closed the avatar debate by anchoring expectations to trailer visuals. Artists and architects are still drafting the creature roster and quality-of-life contracts Eleon Co. has not finished publishing—we will keep translating forum energy into readable articles on the articles index while EleonDB tracks the data you need to prepare.